3D Modeling and Computer Graphics in Virtual Reality

dc.creatorToxirjonovich, O’rinov Nodirbek
dc.creatoro‘g‘li, Djuraboyev Maqsudbek Karimbek
dc.date2021-08-31
dc.date.accessioned2023-08-21T07:56:50Z
dc.date.available2023-08-21T07:56:50Z
dc.descriptionIn the era of digital information technologies, 3D modeling and computer graphics techniques not only apply to the development of virtual models for computer simulation, artificial intelligence (AI), big data analytics, etc., but also they can be applied in many different applications in virtual reality (VR). However, the computer graphics effect and visual realism are usually the trade-offs with the real-time and realistic interaction in VR. In this book chapter, we would like to review the general flow of the VR program development process, and the recent 3D modeling and texture painting techniques used in VR. On the other hand, we would introduce some of the key 3D modeling and computer graphics techniques that can be applied in VR in order to enhance the speed of interaction. The key techniques including smoothing techniques and mesh editing modifiers are not only useful for the designers to learn the 3D modeling process, but it also helps to create less complex mesh models maintaining good visual effects. The techniques are particularly important in the development of 3D models to satisfy the demanding computation requirement of real-time interaction in VR program.en-US
dc.formatapplication/pdf
dc.identifierhttps://journals.researchparks.org/index.php/IJOT/article/view/2125
dc.identifier10.31149/ijot.v3i8.2125
dc.identifier.urihttp://dspace.umsida.ac.id/handle/123456789/15250
dc.languageeng
dc.publisherResearch Parks Publishing LLCen-US
dc.relationhttps://journals.researchparks.org/index.php/IJOT/article/view/2125/2060
dc.rightsCopyright (c) 2021 International Journal on Orange Technologiesen-US
dc.sourceInternational Journal on Orange Technologies; Vol. 3 No. 8 (2021): IJOT; 61-66en-US
dc.source2615-8140
dc.source2615-7071
dc.subjectmodelingen-US
dc.subjectcomputer graphicsen-US
dc.subjecttexture paintingen-US
dc.subjectrenderingen-US
dc.subjectvirtual realityen-US
dc.subjectmixed realityen-US
dc.title3D Modeling and Computer Graphics in Virtual Realityen-US
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Articleen-US
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